
One minute it’s pulling off mathematically impossible trickshots, the next it’s shooting up the scenery or committing suicide-by-mine. You get escalating deathmatches, a campaign that does a reasonable job of breaking up the action with puzzle maps and interestingly asymmetric teams, a one-worm army survival mode, and plenty of other options, but none of them are much fun thanks to the ridiculously bipolar AI. If not, at least you can switch them off in the comprehensive but oddly clunky ruleset editor.Īny changes to the single-player game are less interesting, mostly because single-player Worms is as pointless as Strip Solitaire in a nudist colony. If you like them, or the other, sillier new weapons, hurrah. These turn Worms into a slightly more tactical game, but somewhat spoil the purity of simply trading shots. For everyone else, the biggest shift is the addition of more defensive weapons: Sentry Guns to help lock down parts of the map, and Electromagnets that deflect incoming attacks. Hardcore purists will chafe at specific balancing changes, notably the feel and physics of the Ninja Rope and only getting four worms per team.


Reloaded’s new features build on that rather than reinventing it, offering new features like vertical maps, fighting atop open-air forts, and a dull Ninja Rope race mode. As Worms 3D proved, it isn’t a template that benefits from too much messing around, and it never takes long to get hooked into the fun of blowing away enemies with a perfectly arced bazooka shell, or roping onto a cliff and giving an enemy’s last worm a humiliating poke into the nearest ocean. Most games would struggle to keep going so long without radical changes, but Worms constantly manages to get away with it. It’s also much the same game as last year’s Worms 2: Armageddon over in Xbox 360 land, albeit with a few more toys thrown in. They may be higher resolution than they were back in the 90s, the backgrounds a little more interesting, and the weapons more explosive, but at heart this is exactly the same turn-based war of bazooka-wielding annelids we saw in 1995, 1998, and every other Worms game ever, ignoring the series’ brief jump into 3D back in 2003. Do you like Worms? It’s Worms! You don’t like Worms? Move along, it’s just Worms.

Amazingly enough, Worms: Reloaded is Worms.
